how can I delay the changeScene function?? i want it to change scene a few seconds after the lives hit 0, is there any way i can do this? thanks!
1 2 3 4 5 6 7 8 9 10 | local function killCrate (event) crate:removeSelf() lives = lives - 1 livesDisplay.text = lives if lives == 0 then director:changeScene("level1success") end end crate:addEventListener("touch", killCrate) |
you would want to put your changeScene code into a new function. Then you can use what is called a timer. A timer allows you to call a function at a set time. for example
timer.performWithDelay(2000, changeScene, 1 )
this code is saying, after 2 seconds ( or 2000 milliseconds) call the function changeScene, 1 time.
so perhaps you could do this:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 | local function changeScene() director:changeScene("level1success") end local function killCrate (event) crate:removeSelf() lives = lives - 1 livesDisplay.text = lives if lives == 0 then timer.performWithDelay(2000, changeScene, 1) end end crate:addEventListener("touch", killCrate) |
works perfectly! thank you so much!
no problem, now make an awesome app! =p
views:1426 update:2011/10/2 9:44:12