I'm using tableView.lua to display a table and director.lua to manage scenes.
When I change scenes while a tableView is in motion, the terminal fills with multiple errors that look like this:
../tableView.lua:354: attempt to perform arithmetic on field 'y' (a nil value)
It looks like tableView.lua is attempting access a table that no longer exists after the scene change. I'd say that about 25% of the time the app will crash (usually it happens when I give my table a good spin just before changing scenes).
What is the best way to deal with this issue?