I found a bug in director class 1.4 regarding touch events.
If in a project i set up the default orientation to "lanscapeRight" (in build.settings), and in my config.lua file set up the width to 320 and the height to 480 and for scaling I use "letterBox", after calling director:changeScene my application stops receiving touch events in the right end of the screen.
Notice that this only happen'd in the "Android" views of the simulator, it's the right bleeding edge the one that stop receiving touch events.
Label: corona android iphone ipad building error inmobi problem display screen View image tableView failed object physics touch button game lua config event listener |
Bug: not receiving touch events after changin scene
probably its because of the scale, place background and see how it will be scaled on screens according to device
I know it's because of the scale because i've tried with zoomEven and zoomStretch and obviously the bug didn't happen'd. The thing is that if I understand logically, the same thing (not receiving touch events) should be hapening in the left bleeding border and that's not the case. Also I've tried using director 1.3 and that behaviour didn't ocurr, so that's why I think it's a bug of the last versión of this amazing library.
thats maybe the cause, use 1.3 then
1.4 has some nice features that i like and i find usefull, again that's why i'm opening this topic...
views:1322 update:2011/10/20 8:45:16
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