I've been working with the following code, and if I call the timer.resume, it doesn't execute. I used builds 626 and 619.
Please help!
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 | local i = 0; local t = display.newText("Count: "..i, 100, 100, "arial", 30); local function add() i = i+1; t.text = "Count: "..i; end timer1 = timer.performWithDelay(100, add, 0); local function pause() timer.pause(timer1); end local function play() timer.resume(timer1); end local playBtn = display.newText("PLAY", 100, 200, "arial", 40); playBtn:addEventListener("tap", play); local pauseBtn = display.newText("PAUSE", 100, 300, "arial", 40); pauseBtn:addEventListener("tap", pause); |
anyone? please....
oh c'mon...any Corona guru????