director class code not working what am i doing wrong get nothing in the simulator

i have just start coding my game with corona and the first thing i want is to splash up an company logo and then flash up and game tile screen before pushing up the menu for the user

i have coded in code into my main.lua file

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--Hide status bar from the beginning
display.setStatusBar( display.HiddenStatusBar ) 
 
-- get the director module so we can move between screens
 local director = require("director");
 local mainGruop= display.newGruop();
 local function main()
 mainGroup:insert(director.directorView);
  diractor:changeScene("splash")
        return true;
 end
main();
--[[ lets see what size the deviced we are using it as all 
ios devices and android has an big range off sizes]]
 
local _H=display.contentHeight;
local _w=display.contentWidth;
 
 
 
--set the iamge for the background
local background = display.newImage( "images/splashscreen.png" )
--center the iamge by deviding by two to make it center on all devices
background.x=_w/2; background.y=_H/2;

If the code you posted was copied directly from your source file then one suggestion I have is to check your spelling on lines 6 and 9 in your main.lua

Go look at Cheetomoskettos video tutorials on youtube.

views:1298 update:2011/10/12 18:33:00
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