I have a Corona project that has about a half dozen serparate lua files to help keep things organized. I'm now trying to integrate the director class for transitions between a menu screen and the game itself, but get errors when trying to return to a 'scene' that's already been viewed IF that scene calls any external lua files to add objects.
While the real files are significantly more convoluted, as a test I've set up a bare-bones scenario of main.lua, scene1.lua, scene2.lua and otherstuff.lua.
otherstuff.lua contains 3 simple lines to make a text object called othertext:
1 2 3 | othertext = display.newText( "Here's some other text from a different lua file", 0, 0, native.systemFontBold, 16 ) othertext.x = 400 othertext.y = 700 |