Movieclips do not drag when rotated for orientation

I used the code object:setDrag ( ) to create a slider and it works fine in my default view, but after the screen is rotated from one landscape view to another the slider has inverse controls and does not work.

Is there a way to work around this issue, until the bug is resolved? My app is waiting for review and I just discovered this error last night while playing, so I need to fix this problem as soon as possible.

Can you provide some sample code of the problem and what is in your build.setting and config.lua file? You could also send the code to support AT anscamobile dot com.

Thanks,
-Tom

Did this issue ever get resolved or is there a work-around?

I have this problem too.

I have a rectangle object that I let the user rotate with touch events ( like the hand of a clock).
this means the object don't have the x,y reference in center but in one side.

When I flip the orientation of the device the touch area of the object doesn't flip... even though the graphics do.
Which means the touch area is not on the object anymore.

Is this a bug?

oh sorry. Just discovered that the touch area is following the graphics object.
It has something to do with the object.rotation when orientation change occurs.
Will look into it...

views:1481 update:2011/10/11 15:24:38
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