gameNetwork functions return data!

Can you please have the gameNetwork functions return some type of data. For instance, i would like to know if my users enabled openfeint, and i would assume that by writing something like this, i should be able to easily find out.

if gameNetwork.request() ~= nil then

Unfortunately this dosent work...

http://developer.anscamobile.com/forum/2011/12/09/detect-if-user-accepted-openfeint

+1 for gameNetwork callback!

yea, that would be useful.

views:1455 update:2011/12/27 8:54:37
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