TexturePacker update 2.3.2 for Windows and Mac

New version of my sprite sheet maker TexturePacker 2.3.2 is available.

  • Feedback dialog (in help menu) to submit bug reports and feature requests
  • TexturePacker now is 64bit for MacOS
  • Create CSS Sprites (issue: 527)
  • Added option to ignore files on command line (–ignore-files) (issue: 394)
  • Added option to replace parts of a sprite‘s name (–replace) (issue: 348)
  • Sprites are ordered alphabetically (issue: 533)
  • Pixelformat Alpha + Intensity (issue: 469)
  • TexturePacker only opens a file once (issue: 429)
  • Added the current scale to JSON output format meta data (issue: 407)
  • Removed refresh button – TexturePacker now updates the textures when entering the app (issue: 299)
  • Speedup for rendering sprites
  • Red colored sprites in demo mode get a text to make it more obvious
  • Warning when using extended features in TexturePackerPro
  • Auto updater for Windows
  • File icons and associations (Windows)
  • Removed -hd in texture name which causes warnings in cocos2d (issue: 570)
  • Display broken files when adding single files (issue: 395,381)
  • PVR viewer‘s zoom control (issue: 550)
  • Fixed smart update when changing sprites contents from while in GUI mode (issue: 520)
  • Unicode char in license file (issue: 495)
views:2081 update:2011/10/14 9:11:21
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