Thanks apple for telling me what my icon should look like.
Anyways, here's my code.
1 2 3 4 5 | settings = { orientation = {default = "landscapeRight", supported = { "landscapeLeft", "landscapeRight", }, iphone ={plist = UIPrerenderedIcon = "true",}, }, } |
Not even a look? Really? hmm.
Your syntax is a little off...
Where you have: iphone ={plist = UIPrerenderedIcon = "true",}
Replace that with:
1 2 3 4 5 | iphone = { plist = { UIPrerenderedIcon = true } } |
Thank you Mr. Beebe! You're the man. :) You just earned a place in my "credits" list for your contribution to the community and my game :)
I have the following in build.settings:
settings =
{
orientation =
{
default = "landscape",
supported =
{
"landscape"
},
iphone = {
plist = {
UIPrerenderedIcon = true
}
}
}
}
But the shine (gloss) is still showing on the icon. Did I miss something ? Appreciate any help.
By the way, the build.settings is for iPad device only.
views:1843 update:2011/9/28 21:38:26