Hi, I am having a screen that has the double size of the height. I am having a camera that moves when the character in the game moves upward the screen. It works fine but I want to fine tune this camera movement, because when the player is on the top of the screen and is moving downwards - I can't see what below because the camera is to high up.
1 2 3 4 5 | --Control camera movement if(player.y<250) then gameGroup.y = ((ball.y * -1) +250)-5 ball.jumping = true end |
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