Hello, I started playing with corona and I'm really liking it. There is a problem thought that I can't understand.
Corona can compile to a lot of different devices, but each one of them has very different resolutions, not only iphone vs android (or kindle), but even different android models.
Now if I'm developing a game for iPhone and I want to create boundaries around the screen I will create a square 960x640, what will happen in a screen with a different resolution? I understand that I can make relative measures, but still the problem persist, if I have a sprite 32px x 32px it will be shown in a different way on different resolutions, does this mean that I have to create x sprites for x different resolutions?
I'm sorry if it's a stupid question but I can't find the answer and I can't wrap my mind around it..
Thanks