Random crashes - possible causes?

My game crashes randomly. Sometimes it crashes after a level is done, sometime it crashes when I am in the menu screen. How long it takes to crash varies as well. Because of the randomness it's proving very hard to troubleshoot. Both physical and texture memories are fine (not high and not leaking). I am not manipulating objs when there's a collision happening.

What are some known APIs or practices that cause crash?

Are you using ads? Inneractive or Inmobi? I get crashes when using ads.

Nope. No ads, no OF or GC. Only gaming components. Nothing fancy.

any global variable getting disposed but still into some function calling somewhere?

timers ending calling call backs that are no longer in memory?

Any event handlers that are firing?

Audio ending and not cleaning up?

views:1612 update:2012/1/1 13:29:50
corona forums © 2003-2011