ingame system memory usage question

Let me ask a question out of curiosity regarding the use of system memory in a game/app (not texture memory) on Android phones.

Have anyone reading this thread released a game/app that uses (for example) about 2-3 MB of system memory when it's running(would surprice me if it not have happened but I might be wrong) and if so what experience do you have of it in that case. Do many users complains about not being able to use it or that it crashes/gets laggy or something along those lines? I'm guessing it wouldn't be a huge problem until you use at least a few MB more than that.

Now there are many types of phones so lets limit the question to android 2.2 and above as Corona does nowadays so that the older devices and games to them doesn't matter.

Thx

views:1429 update:2011/11/17 15:37:03
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