I recently followed a tutorial and made my first app, and I was wondering if I could use constant value to determine rectangle sizes, etc. in my game.lau, or do I have to use the display.contentWidth, etc. to get it to scale properly?
Basically, does the resolution in the config matter? Or will everything be scaled automatically based off of that? Ex: If I put that a circle's radius = 15, will it be 15 pixels on all phones, or will it be scaled appropriately?