Clipping / Masking

Hi,

I looked through the doc to see if it was available, but it's not (correct me I'm wrong). It'd be nice to have some clipping functions, like a mask in flash.

Basically something like this :

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local clip_rect = display.newClipRect(50, 50, 100, 100);
 
local circle = display.newCircle(60, 60, 80);
circle:setClip(clip_rect);

I want this too! Already wondered why that is not implemented yet...

How can one scroll something inside a rect on screen!? Or do I miss something?

I third that. Clipping masks would be great.

This is no substitute for such, but in some cases it could be handy: a way to scroll an image within an arbitrary window.

WindowScroller

NOTE: requires game SDK as it uses spritesheets.

i fourth that.

i've seen amazing things made with masks in Flash. without even writing a single line of code. well, Flash has an IDE and lets you designate a layer as a mask layer. but a property like displayObject.mask=anotherDisplayObject would be great to have.

also suggested here.. http://developer.anscamobile.com/forum/2010/10/05/mask-capture-image

apparently something like that is coming.. :)

This would be great. Using it for simple things like energy bars would be a big help. I'm sure others could use it for more.

Any news on masking?

views:1762 update:2011/9/19 9:18:26
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