I want to know if is any interest in adding support for compiling native OSX and Windows applications using Corona. This will make from Corona the Unity3d for 2D games and more. Already are porting games from iPhone to OSX and Windows like FlightControl is coming to MAC and PC:
Label: corona android iphone ipad building error inmobi problem display screen View image tableView failed object physics touch button game lua config event listener |
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[INSTALL_PARSE_FAILED_NO_CERTIFICATES]
[SOLVED] Director ERROR: Failed to execute new( params ) function on 'screen1'
Too many (200) local variables
Corona SVG Level Builder released. Drag and drop physics level editor with Inkscape and SVG.
Small bug in Collectible Items example
Pivot Joints and apparent elasticity
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