I have noticed in code that Director will load the next screen before releasing the previous one. So for a moment, this can cause a fairly significant memory spike. Are there any flags to avoid this? Something that would cause the previous screen to release before the next one is loaded? Right now I avoid this by allow "new" to return its display group but then I put a 100 ms timer in the screen and load the screen after that.
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[SOLVED] Director ERROR: Failed to execute new( params ) function on 'screen1'
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[INSTALL_PARSE_FAILED_NO_CERTIFICATES]
[SOLVED] Director ERROR: Failed to execute new( params ) function on 'screen1'
Too many (200) local variables
Corona SVG Level Builder released. Drag and drop physics level editor with Inkscape and SVG.
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