Switching sprites has a slight delay

I'm new to using sprites and am loving SpriteLoq, but I can't seem to get my sprites to switch to another set of sprites the moment you touch a button (i.e. an attack button). Is there something I'm leaving out or is this just my app running slowly?

here's some of my code

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--attack button listener
local function manAttackPress(event)
        if event.phase == "began" then
                print("attack button pressed")
                isAttacking = true
                justOneAttack = true
                
 
                if isAttacking  then
                        if justOneAttack then
                                justOneAttack = false
                                if isJumping then
                                        print("isAttacking and jumping")
                                        pMan:prepare("pManAttack")
                                        pMan:play()
                                        
                                        
                                else
                                        print("isAttacking from ground")
        
                                        pMan:prepare("pManAttack")
                                        pMan:play()
                                end
                        end
                end
                
                local function endAttack()
                        isAttacking = false
                        returnToNonAttackAnimation()
                end
                timer.performWithDelay(200,endAttack)
        end
end

Hi Matt,

I haven't had any issues switching sprites, and this is the first time I've heard of any issues with switching.

From the looks of the function every time you press, if isJumping is false then it'll play pManAttack. and then 200 ms later it'll call returnToNonAttackAnimation.

Try replacing the prepare calls with play calls like pMan:play('pManAttack'). You only need to call prepare with the Spriteloq api if you want to display the sprite without playing the animation.

Also what build of Corona are you runnning?

Have you tried the NinjaApp? Does that give you any problems when clicking on the ninja to switch animations? If you send your project files to support@loqheart.com, I can take a closer look.

views:1375 update:2011/10/12 9:17:43
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