ui.lua button keeps holding in iOS when showing native alert on press

I have a button created by ui library (version 1.5) in my game, it shows a native alert on press, it works okay on Android and simulator but when I press the button on an iOS device (iPod Touch 2nd Generation) or iPhone simulator, the alert shows normally but the button is locked in "over" state, after I closed the alert, no matter where I touch on screen, the button will be pressed, the alert shows again.

The funny thing is that it only happens if I show an alert in the onPress function, I have tried to delay the alert call but without luck. I presume it is the problem of the ui library? Does anyone know where can I find the latest ui.lua file?

I have created a project which reproduces the problem:
http://dl.dropbox.com/u/16129782/Test.zip

Thanks,
Bret

Im having the same problem! Grrr

Im having the same problem! Grrr

Same issue here. Any updates on this?

I'll bring this up in our next meeting.

Peach

views:1462 update:2011/10/11 22:13:38
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