Performance in Image loading

I have this game in which I load the same image hundreds of times.
I use display.newImageRect

My question is, is the image loaded from memory each time I call newImageRect, or Corona takes a backup in cache or something like that to improve performance?

Must I manually do something for better performance?

Thanks

@sateesh,
I *think* you have to do nothing much really, as CoronaSDK does take care of that in the background. one thing that you can do is try to keep all your references local to that image.

cheers,

?:)

corona caches the image. if it is the same image you are trying to load over and over it only loads it once.

.c

All right!! Thanks a lot! :)

views:1775 update:2011/10/11 8:57:46
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