Feed me Oil -> icons of objects to drag

hello corona comunity :)

i am trying to make a system used by feed me oil, that is it, i have the icon on the screen and when i touch or press the icon to drag it will appear the object that i select and can drag to the game area, and when i drag the object up to icon the object disappear to the icon, it is like feed me oil objects system

someone has done something similar? or know any place where I can go see it to learn?

Thank you very much

I'm not sure if I've understood you perfectly or not, but I wrote this code that I think will help you. Try it out in a new project just to see how it goes :)

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require ( "physics" )
physics.start()
physics.setGravity( 0, 0 )
 
local pipe = display.newRect( 150, 0, 20, 80 )
physics.addBody(pipe, "static", {isSensor = true})
 
pipe:addEventListener("collision", pipe)
 
function pipe:collision (event)
        event.other:removeSelf()
end
 
local spawner = display.newRect( 140, 400, 40, 40 )
spawner:setFillColor(150, 0, 0)
 
local function spawnMyObject (event)
        if event.phase == "began" then
                local myObject = display.newCircle( spawner.x, spawner.y, 25 )
                physics.addBody(myObject, "dynamic")
                        local function dragObject (event)
                                myObject.x = event.x
                                myObject.y = event.y
                        end
                myObject:addEventListener("touch", dragObject)
        end
end
spawner:addEventListener("touch", spawnMyObject)

Thank you very much Peach :) is really this that i need. i am very grateful, corona is great

views:1509 update:2011/10/10 21:27:38
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