For now i do my tests builds on my android htc desire, and when normally i can have my phone not loaded for two/three days, if i run my game, and leave it in the backround by pressing the home button, the batery don't even last one day...
So it is a question of adding some code that makes the game effectively sleep (or kill itself), or will this be adressed in a next update?
Label: corona android iphone ipad building error inmobi problem display screen View image tableView failed object physics touch button game lua config event listener |
Corona drain batery
I too have this problem. I'm installing my game on my Droid X. Game runs as expected. However, if I leave the game run and do something else on my phone or put my phone in sleep mode, it appears that the game doesn't suspend and eats battery at a fast rate. I have a timer running in my game. If I suspend the timer on applicationSuspend will this solve my problem?
Thanks,
Wayne
views:1437 update:2011/10/9 9:57:41
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