how to build a game universal (for iPhone/iPad)

hi guys,
i found that ipad screen size isn't wide like iPhone and i wanna know how we can optimize game for both of them(iphone and ipad)
i drawing my sprites in Photoshop and what resoloution i must choose for that?

SEE DynamicImageResolution in code samples in hardware after that see ghost vs monsters, angry turtles from code exchange....

Hey there,

Please see this official post for information on how to use universal builds; http://blog.anscamobile.com/2011/01/use-dynamic-layouts-in-universal-builds-with-corona-sdk/

Peach :)

views:1354 update:2011/9/30 9:15:39
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