Encrypted byte-code builds (for testing within the simulator)

I'd like a way of being able to 'build' a project such that I can send out a file or something to other corona users to test, without having to give out source code (assets such as graphics and audio don't bother me at all really, since there are so many other ways of ripping them).

A byte-code compiled option would be one solution, although I am aware that byte-code itself isn't secure, and prone to reverse engineering, so some sort of encryption within the simulator itself could add a level of security to this.

Barry

views:1770 update:2011/9/18 10:09:28
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