Here's some things other readers here might find helpful. I'm a newbie with Corona and shouldn't be posting tips :-) but this code has helped me a lot this week. This is just my method that has worked.
The problem: If you're moving an actor on the stage between points, you'll get inconsistent speeds over different distances. As transitions are time based, a character will speed over a short distance and take longer to move over a longer distance.
Here's the code you'll need to move an actor using transition.to over any distance with a consistent pace. In this example, actor_name has to move to a display_image target_image. Target image can be set when someone clicks.
1) Add a speed setting:
1 2 | -- number of pixels to move per second actor_speed = 100; |
Hey there,
Thanks for sharing this, I am sure a lot of people will find it very handy!
Peach :)
I was looking for a way to do that! Thanks!
xFactor & yFactor is really dX, dY, or distanceX, distanceY.