iOS Notifications issues

Hello,
recently testing an iOS app, everything is fine but, if the device (iPad) get a notification from iOS then crush the app. (Not immediatly, maybe 15 - 30 minute after) The max textureMemory usage is 50 mb, i`m wondering if anybody of the community knows about it, any idea???

Are you certain it's the notification doing this? That sounds quite odd.

50MB is fairly high - do you know if you have a memory leak? How much else is running in the background?

Peach

views:1161 update:2011/11/5 17:18:39
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