Feature Requests

What new features and/or changes do you want for Gumbo? Please share your ideas here!

Hi

It would be great if right clicking on the lua generated code area would bring up copy code and other context sensitive menus instead of "Silverlight" and "remove application". These options maybe should be placed elsewhere in the application which is out of the way

Having the option to freeze an object would be useful. For example freezing a background would stop accidental dragging of it.

@Nerderer

It would be nice that Gumbo output newImageRect code instead of newImage so it made developing for different screen resolutions easier :)

I just made a new thread about some updates.

@projectcolour: Locked is now in place, and to some degree the copy to clipboard aswell. The reason why you get the "Silverlight" popup is because that's the default behavior in Silverlight, and I only override it with my own custom popup where I need it.

@cl-apps: Oh, so that's what it's for! I've seen it being used here and there, but I never really looked into why you'd use it instead of newImage.

Thanks for the updates.

Few more suggestions.

  • Change the font colour of the "save as lua file" icon to make it stand out more
  • Right click copy for custom code
  • Allow user to change colour of background from the default black
  • Save button to accompany the save as button
  • A tabbed interface so we can work on multiple levels without the need to open and close files.
  • Undo

These are just suggestions, Gumbo is already excellent and has greatly improved my work rate.
Thank you for putting in the time and effort to produce such an excellent piece of software.

@cl-apps: Changed!

@projectcolour: Good suggestions. Some things are hard to do though in Silverlight. The "Save" instead of "Save as" is one of those. Silverlight lives in its own sandbox, and it won't normally give you access to read/write without a dialogbox. There are some ways to get some access, but the user would have to allow it during installation (where it gives all kinds of warnings "This could harm your computer..." etc, and I think that a lot of users would simply not install it at all because of that). Also, it wouldn't work at all for those who choose to use the web version only.
So you'll probably have to live without "Save".

There's been a few changes with the last update. Be sure to read the thread:

http://developer.anscamobile.com/forum/2011/03/11/latest-updates

Great update Nerderer.
I think you'll probably know this next question is coming due to the new 'code block':

Could it be possible to look into the possibility to incorporate some 'intellisense' and/or auto complete of Lua Code?

You might want to get a hold of 'jobahead' since he has put his project on hold and already does this with 'coronado' (written in .net)

At a minimum, some pieces of 'snippets' or pre-populated code might be helpful (ie, settings, config, d-pad code, buttons, etc, etc).

You're doing an awesome job, keep up the great work.

-RD

Would it be possible to add newImage back into Gumbo or can i download a previous version of Gumbo with it.

Im halfway through my game and have been using newImage

I guess that's the problem with using a tool that's a work in progress, since things can change and might break things for some users.

Maybe I should add an option to choose which one you'd like to use. But for now I uploaded a version of the previous version, using newImage.

http://www.nerderer.com/GumboOld/

@rdcube: Code snippets is something I've been planning since the "early days", so yes, it'll probably show up sooner or later.

Hi there :)
first of all, a great thx for such a great tool, this should be shipped qith corona sdk, so it's more like flash :)

One thing that would be very usefull is a zoom in/out posibility (just by 50% at a time would be nice enough), so you can position your objects with pixel precision (which is hard to do now...)

Also a simple undo is a must :)

Oh, and one other thing.
When i reload my project made with gumbo, it saves also the images used for it, and i have them updated, so it would be cool to have a button like "reload" for the graphics, or that images are not saved with the file, but loaded from their original directory.
edit: and another one: when you duplicate an object with a transparent PNG in it, it looses transparency, you must reload the image.

I hadn't noticed that the background changed on clones. Thanks for telling me. Should be easy to fix. It's not really that the transparency disappears, it just that the background gets set to white.

The reason why images are saved into the file is because Gumbo doesn't have the right to read other files than the one you open in the dialog window. There are workarounds, but you'd have install Gumbo locally, give it rights to read/write and place your project in certain folders only.

What could work is that I add a replace-all function, that lets you load an image and select which images should be replaced.

The background on cloned objects should be fixed now.

yes, works perfectly now for the transparency, thanx a lot :)

for the reload of images: well, so it's more of a Silverlight "failsafe"... mayby a button for "refresh" that works only when you have the program installed?

And for the zoom, to have like a 200% and a 300% zoom for fine pixel placement? do you think it will be possible?

Thanks for the old version of Gumbo!

It would be awsome though if you could somehow integrate both newImage and newImageRect maybe via a dropdown menu?

Another feature that i think would be really helpful is the abillity to paste code back into gumbo from our lua files and have the layout appear.

Keep up the good work!

Feature request: Allow me to specify the Reference Point for objects. You're using center and I write all my code assuming top-left.

Cool tool - thanks!

Jay

@J. A. Whye: A good idea. Actually I also prefer the top left corner, since that's what I'm used to in other programming languages. I do still use the center when programming in Corona, but I'm not really sure why, since it feels so very wrong!

Anyway, I've just updated Gumbo with that feature.

@Nerderer: Love the tool, it does just enough and not too much. My one feature request is support for animation. Either sprite sheets or movie clips, whichever would be easier to implement. Thanks again!

Hi Nederer,

what would be nice is the ability to create joints.

- JoinType
- position
- linkBody
- last body

P.S: and maybe you could integrate Ads into the Tool..
to earn some money.. or sell it.

Br,
Alen

Hi there,
I love Gumbo and it's my favourite level editor.

One think which is annoying me is that Gumbo doesn't track where you are taking assets from. If I have my assets in folder names images, gumbo still creates reference link to the main folder... Would that be possible to change/fix?

Thanks a lot.

Silverlight is really restrictive when it comes to folder rights. It doesn't give you access to the path of the file you load, just the file itself. So, no, it can't be done in a simple way.

What I could do is add a setting for your Gumbo project, where you manually define a path for your images. This will then be added to the image path when generating the Lua code.

Hi there,

Cheers for the replay. If you would have some time this feature would be very helpful. Just like a files to manually specified your directory before image. Another thing which I would personally like to see if to have option to turn on/off "local" from images. Nothing important but sometimes it would be handy.

thanks a lot.

Ugi4l

UI elements would be cool :)

Good news!

I'm working on a new update. This will bring a feature that I'm sure will be very useful to a lot of users:

I'm adding a function to snap objects to every X pixels (user defined). This makes it extremely easy to place your objects. If you build your game with tiles, then you can just drop them roughly where you want them to be, and they'll snap into place.

I'll try to have it released by the end of this week.

The new version has just been uploaded. It gives you a snapping function and the ability to set the image path.

Read more about the changes here:
http://developer.anscamobile.com/forum/2011/03/11/latest-updates

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The main thing I'd like to see added to Gumbo is the ability to select more then one object at a time. This way you could select more then one object at a time to move or to clone.

Also like braneof said it would be really cool if we could use movieclips or spritesheets for animations in Gumbo.

PS. Thanks a lot for releasing this program and especially for free.

views:1932 update:2011/10/12 9:17:43
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