I'm having an issue where I notice that when I use my multitouch code, for some reason the "ended" or "cancelled" event do not always fire. The majority of the time the code works fine but for some reason I can't seem to figure out, the ended/cancelled section of the code doesn't execute every time that the touch ends. I've tried the program on the simulator and and ipod touch and the issue is the same. My code is built around the same basic structure as the Multitouch Fingers sample code. Any thoughts on why the ended/cancelled wont trigger every time the touch stops?
Label: corona android iphone ipad building error inmobi problem display screen View image tableView failed object physics touch button game lua config event listener |
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