I am new to Corona Development, and have run into a bit of an issue. My artist created a spritesheet in TexturePacker, and I have included it in my game.
1 2 3 4 5 6 | if timePerTurn > 0 then local timerSheetData = require "timer" local timerSpriteSheet = sprite.newSpriteSheetFromData( 'skins/' .. skin .. '/timer.png', timerSheetData.getSpriteSheetData() local timerSpriteSet = sprite.newSpriteSet(timerSpriteSheet, 1, 37) sprite.add( timerSpriteSet, "timer", 1, 37, (timePerTurn / 37) * 1000, 1) end |
am not sure whether this is the reason but, did you miss one ")" from the code in line 3
1 | local timerSpriteSheet = sprite.newSpriteSheetFromData( 'skins/' .. skin .. '/timer.png', timerSheetData.getSpriteSheetData()) |
That ending ")" didn't copy over, but it is there.
I have narrowed down the issue to a problem with the TimerSpriteSet. In a file by itself, this code works fine. However, in a file with other spritesheets, I am still getting the error.
views:1372 update:2011/9/28 8:56:32